Listen, the project really caught my attention with its atmosphere; it reminded me of old-school hacking simulators. It's clear he poured his heart into the interface and the small details. But I'll be honest about the gameplay: right now, some of the hacking mechanics feel too repetitive; there's a lack of challenge or dynamism to keep the interest alive after half an hour. It would be great to add more variety in the methods of completion. It's great to see you evolving. I've been following your work with Arrogant Seller, so I just couldn't pass this project by. It's great that you're not standing still and experimenting with genres. I hope you polish the gameplay to perfection. Good luck!
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Listen, the project really caught my attention with its atmosphere; it reminded me of old-school hacking simulators. It's clear he poured his heart into the interface and the small details. But I'll be honest about the gameplay: right now, some of the hacking mechanics feel too repetitive; there's a lack of challenge or dynamism to keep the interest alive after half an hour. It would be great to add more variety in the methods of completion. It's great to see you evolving. I've been following your work with Arrogant Seller, so I just couldn't pass this project by. It's great that you're not standing still and experimenting with genres. I hope you polish the gameplay to perfection. Good luck!
thx